

New Interactive Modeling Tools: Provides new functionality and architectural advancements in Modeler for faster interactivity, performance, and tool development.ZBrush styling tools can also be imported into LightWave and attached to objects for interactive creativity. GoZ technology for Pixologic’s ZBrush allows you to send models to and from LightWave with automatic node flows for textures and normal maps.

The After Effects Camera can also be exported to LightWave to take advantage of the Camera Tracker in After Effects and to provide pixel-perfect matching between the two programs.

#Hard body and softbody in cheetah3d software
“No other software gives us the scalability to do small team projects while still being capable of handling major studio effects movies quite like LightWave. "Leveraging the rich collection of new tools in LightWave 11.5 allows us to continue to deliver movies on time and on budget,” said Scott Wheeler, visual effects supervisor at Rogue State and LightWave beta team member. Also included are Interchange Tools supporting Adobe After Effects cameras and Pixologic’s Zbrush, stereoscopic and depth-of-field motion blur in the Viewport Preview Renderer (VPR), major workflow enhancements, and more. Some of the many new features in LightWave 11.5 include the Genoma character rigging system with modular presets, predator and prey Flocking capabilities, per-object Instancing control, and soft-body Bullet Dynamics with support for FiberFX. LightWave 11.5 includes new features and functionality that enhance creativity and streamline productivity for everyone-from individual artists and designers to large animation or visual effects studios. The Genoma character rigging system in LightWave 11.5 is a modular instant-rigging system that can be used to quickly rig a simple biped or quadruped for animation in Modeler without the need for specialized rigging tools.
